Pawn Prince v1.2

Salutations, reader! Welcome!

After community feedback, my piece mod to Chess has received an update! First in 5 years!

Version 1.2 is being approved by Board Game Geek now – you can find the full file shortly on BBG, which I highly recommend you to. (There are pictures in the PDF!)

To give you a preview, here’s the rules text in this little mod:

The Pawn Prince (Prince) replaces the Pawns in the A and H columns.  The piece cannot be captured by a piece moving into it from the 3 tiles immediately between it and the opposite color’s side*.  No other Pawn can become a Prince, as Prince’s cannot be upgraded themselves.

The Prince piece gains the base movement behaviour of any piece – same color or not – left or right to the Prince before it moves.  For example, if a Bishop is on the left, and a Rook directly ahead, the Prince only has the moves of a Bishop for that turn.  If a Prince is on a Prince’s flank, the Prince cannot move, since the other Prince’s base movement is no movement.  If no piece is to the Prince’s left or right, it cannot move!

For the special move cases of Castling, En Passant, Jumping, and Pawn Promotion,  these rules do not apply to the Prince even if the Prince is next to a Rook, King, Pawn, or Knight for which the special move cases apply. In the case of En Passant, the other player may not use En Passant on a Prince piece.

If a move leaves only a Prince and a King unit for a color on the board, the game ends in a stalemate unless the move results in a checkmate.

If the Queen of a color is captured, all Princes gain the permanent movement of Kings, but still cannot be captured by the forward facing tiles and may use the movement of any piece on their sides.

* A Knight’s capture path to a Prince is determined by the controlling player. That is, a Knight must move 2 tiles along an axis, 1 tile along the other axis.

I’m very excited that folks are still viewing and playing the content I’ve put together. It gives me a push to continue on my newest works (BITS being a great example).

It’s my pleasure to share this simple mod to a complex game with you! When you give it a play, let me know your experience – it’ll be invaluable!

Stay well! Cheers for now ♟

Published by

Jimmy Chattin

Processor of data, applier of patterns, maker of games and stories.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s