September October Goal Review

My gosh – 6 goals and extra? As compared to the usual 4??

It has been tough, yet did what it needed to. September’s goals, in review, forced me out of my comfort zone towards some serious progress.

Let’s see if the same can be repeated in October:

September Goal Review

  1. Update Gunslinger in The West Rules
    1. Won! Rules are updated from the 2-pager. An excellent exercise – I highly recommend taking a full system and push it onto 2 sheets of paper ๐Ÿ˜‰ Got neither of the bonuses complete (a future offer list, and updating the first adventure).
  2. Update As Above, So Below Rules
    1. Failed. Kinda. After years on ice, AASB needed a complete overhaul. A review of all the guides really needed them rewritten from scratch, getting rid of ideas like damage types and such. So this won’t count as a win, and the bonuses are… postponed. Brought about in part by the next outcome:
  3. All About Business
    1. Won! I did the research, put together business plans, and… discovered the viability of all the potential offers I have in mind are not financially sound (at least without a 10-item-ish backlog!). Going to write a post on the findings, but it has caused me to re-evaluate October goals twice now. The more you know, right?
  4. Marathon War 1-Pager
    1. Won! After a few revisions after eye-opening playtests, I have the 1P! Because it took a lot of mechanical evaluation to get something “fun,” I failed to achieve the bonus 2-pager ๐Ÿ™ƒ
  5. 20 Hours of Leisure Study
    1. Won! Got my studying in. Reviewed the Warhammer 40K: Deathwatch TTRPG system, took notes, have some valuable additions to BITS rulesets and general RPG shenanigans.
  6. 20 Hours of Art
    1. Won! I did half the hours, but had reserved this goal to be redacted if certain events came up. They came up, so getting 10 hours in I count as a win ๐Ÿ™‚

October Goal Proposal

  1. A Trip and a Wedding
    • What you see is what you get. Going on voyages that’ll take about 10 days out of October, so marking out the space here. (Not going to mention at least 3 important birthdays, too!)
  2. Mรถrk Borg Module
    • Turns out one of my favorite game systems allows for modules to be added to the system ๐Ÿค˜๐Ÿ’€๐Ÿค˜ As a break from innovating on my own BITS system, I figure I can create a module More Borg where instead of wandering around the wastes of a dying world, players can hold out in their own castle ๐Ÿ”ฅ
    • Bonus: Get an artsy splash for this module.
    • Bonus: Convert this module to BITS rules!
  3. 20 Hours Machine Learning
    • Bought a set of courses that include ML in Unity and Unreal 5; time to increase my value of insightfulness by getting acquainted with both the engines and the principles of their use!
    • Bonus: 10 extra hours here to make a game-playing, image-making, or advice-giving machine to help me out in *waves hands at whatever*.
  4. 20 Hours Unity
    • To really get into the nitty-gritty of the engine, using the same set of courses, I will dedicate 20 hours specifically to the use of Unity and its systems behind.
    • Bonus: 10 extra hours here to make a game.
  5. 15 Minutes Daily Engagement
    • While in September I came to understand a business is not right for me at this time, I do understand I need to ‘market’ myself long before a business would land. Thus, October will see me engage for 15 minutes a day across social medias, so about 8-10 hours total spent in the month. Doable!
    • Bonus: Make it a 20-hour total engagement for the month.
  6. Move or Half-Year Review
    • Either I am moving around or will start my end-of-year review up to the first half. Keeping it flexible as situations demand~
  7. Bonus: Marathon War 2P
    • Follow-up from September: Expand the content of Marathon War (and look at making a better name).

83% success rate for September is what I needed. 6 goals along with the bonuses really push me to be my best. While disappointing that ‘business’ is not in the cards (yet; I am looking forward to it!), I can still prepare myself for future success.

Mentioning future success, I am breaking a bit of my own principles by adding in the Unity and ML study – these have a professional influence to them, where I try to not include work-life in my personal goals.

Oh well. The knowledge will be good to have for myself if I ever get back to making video games on my own time, and ML programs are just plain cool ๐Ÿ˜

So here’s to a vigorous and growth-oriented October! How are your goals coming along? What remains to be done before the end of the year? Rooting for you – cheers to all your accomplishments!

Published by

Jimmy Chattin

Processor of data, applier of patterns, maker of games and stories.

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