And let’s not forget the podcasting. Writing, recording, editing, and distributing a cast every week has not only been fun – it has seen the most interaction with an audience I’ve ever had for a regular publication (I’m ignoring interaction on my published games and modifications). For such a positive endeavor, one should keep it up, no?
So where does that leave us?
Well, December is not only the last month of the year, but the last one of the decade. That means a lot will be happening – parties, food, friends… you know the drill.
With that and how fulfilling November was, lets end this decade with a blast ~
My Goals Due EOM:
If it’s not broken, don’t fix it. If it’s working, don’t stop. Of course I will aim to improve quality, but for most folks, quantity and regularity is valued over quality. (And I need to put this mic to further use!)
I made a rule system in November. Now it’s time to apply it: Three modules at least will be created using the rules, all of it ready for play.
I’ll leverage two derived IPs and one unique: Star Wars, Mobile Suit Gundam, and my universe of Shallow Seas as a one-shot demonstration of the rules. (Maybe the Halo IP too, as it has an example of recharging health!)
How better to celebrate the turn of the calendar than with friends? I’ll go meet a few of them abroad while partying with a number who’ll come to Las Vegas.
To keep those who I won’t see appraised of what’s going on, I’ll also craft my end-of-year letter, a useful review of the last 365 while reminding me of the Good and the people who made the time alive worth it and worth looking towards more.
How does that sound? To me, pretty good. December is going to be playful, purposeful, and productive. It’s exciting to think about what I get to share with you to cap off the decade as we go into 2020. I’m ready. What are you going to do?